AI Insights · Timothy · April 2024
Top 5 Character Collection Games in Denmark Q1 2024
In the first quarter of 2024, the top five character collection games in Denmark displayed varied performance trends in terms of downloads, revenue, and active users. Here are the key insights.
In the first quarter of 2024, the top five character collection games on a unified platform in Denmark showed diverse performance trends across downloads, revenue, and active users. Here's a detailed look at each app's performance:
Coin Master from Moon Active experienced fluctuations in weekly revenue, peaking at approximately $107K in late March. Weekly downloads saw an initial rise, reaching around 1.9K in late January, but gradually declined to 872 by the end of the quarter. The app's weekly active users hovered around the 14K mark, peaking at 16.3K in late January.
Pokémon GO from Niantic, Inc. had a standout week in mid-February with revenue soaring to $180K. Weekly downloads showed a steady increase, culminating at 2.6K by the end of March. Active users remained robust, consistently staying above 85K and peaking at 99.3K in the last week of March.
Whiteout Survival by Century Games Pte. Ltd. maintained stable weekly revenue, with a notable peak of $41.7K in the final week of March. Downloads saw a gradual decline from 4.5K at the start of January to 1.9K by mid-February, before rebounding to 2.8K at the end of March. Active users remained relatively steady, ranging between 12K and 14K throughout the quarter.
Solitaire Grand Harvest from Supertreat experienced a varied revenue trend, peaking at $41.5K at the beginning of January and $35.1K in late March. Downloads were relatively low, with a significant spike to 684 in the last week of March. Active users showed a slight increase towards the end of the quarter, rising from 2.4K to 3.1K.
MONOPOLY GO! by Scopely, Inc. also saw fluctuating revenue, peaking at $37.3K in early January and $34.1K in late March. Weekly downloads ranged from 3.3K at the start of the quarter to 2.1K towards the end. Active users remained relatively stable, averaging around 8K to 10K.
These insights highlight the dynamic nature of the mobile gaming market in Denmark. For more detailed analytics and data, visit Sensor Tower.